![]() *Puppets may possess their own feats (although none from HD), such as those that are part of the base model. It has a range equal to Medium range (100ft + 10ft/level). *A Puppet Master controls his puppet using “strings” of magic, that are not visible and cannot be stopped by solid barriers. Attack damage is based on the weapon equipped to the puppet plus the puppet’s strength, if it applies. *Attacks are resolved using the Puppet Master’s BaB + the Puppet Master’s dexterity bonus + any special bonus the puppet might have as a result of upgrades. Gaining control over a puppet requires a move action. He then spends an attack action to attack using the puppet. His puppet has a 30ft move speed, so he spends a move action to move the puppet 30ft. For example, Puppet A is 30ft from a goblin. They do not take actions themselves, but rather the Puppet Master uses his actions to control the puppet. *Puppets are not self-animated, and must act on the Puppet Master’s initiative. *Puppets are Constructs with a number of Hit Dice equal to the Puppet Master’s class level. *Puppets are considered separate entities, with their own speed score, saves, hit dice, ability scores, etc. There are many kinds of puppets that one can control, but all follow the following principles: ![]() Weapons and Armor Proficiency: Puppet Masters are proficient the club, dagger, heavy crossbow, light crossbow, and quarterstaff, but not with any type of armor or shield.Īrt of Puppetry (su): The primary means of fighting for a puppet master is through, of course, his puppets. Although the game's next incarnation One D&D is set for release in 2024, a focus on backward compatibility ensures that players will be able to utilize their favorite homebrew 5e classes for years to come.Code: LvlěaBğort Will ReflexĜlass Abilitiesġ +0 +0 +0 +2Ěrt of Puppetry Menu D Repair Light DamageĢ +1 +0 +0 +3 Small Puppets Animate Ropeģ +1 +1 +1 +3 Skill Focus (Craft (Puppets)) Defensive Blockĥ +2 +1 +1 +4 Menu C Repair Moderate Damageĩ +4 +3 +3 +6 Hide in Puppet Speak Through Puppetġ0 +5 +3 +3 +7 Huge Puppets Living Puppet Menu Bġ1 +5 +3 +3 +7Ěnimate Objects Repair Serious Damageġ5 +7/+2 +5 +5 +9 Self-Puppet (Partial) Fine Puppets Menu Aġ6 +8/+3 +5 +5 +10Ĝolossal Puppets Corpse PuppetsĢ0 +10/+5 +6 +6 +12 Self-Puppet (Full) Class Features:Īll of the following are class features of the Puppet Master. From brawny spellcasters to intelligent physical classes, the best homebrew classes can explore unusual ideas without breaking the balance of the game. The best DnD 5e homebrew classes lean into ideas that official material doesn't properly explore, allowing players looking for a different approach from the usual classes to fulfil their fantasies. With the release of the game's fifth edition in 2014, fans have more tools than ever to develop their own unique classes and skills with the games' mechanics. In some cases, in a more colloquial sense, it usually signifies a fanmade class or realm. Homebrew classes are creations developed specifically for DnD that did not come from one of the official rulebooks published by Wizards of the Coast. Dungeons & Dragons 5e has a strong array of classes in the official material, but some of the best classes in the game are homebrew. ![]()
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